Beautiful work! The monochromatic style is so moody and fits well with the mysterious story and world. Great audio as well! (VO, SFX, and Music) It's cool how the UI sounds are tonal and in key with the music on the menu (nice attention to detail!) and the music is dynamic with layers that stay in sync with the tempo. Solid production all around, and that ending theme is slick, I love those mysterious melodies.
Unfortunately, I couldn't figure out how to get any of the endings other than Paranoia. I feel like I tried nearly every combination of choice options. I must have missed something.
Hey there James ! Thank you so so much for playing the game. I’m so glad you enjoyed those details we implemented inside. I wish I could’ve put everything together faster, but a patch is coming soon where all assets should be set.
I am sorry to hear about the endings, I did put a « routes guide » in the game base folder, where you can have a walkthrough as we know the the balance of the options are a bit harsh haha.
Thank you again, everyone will be glad to hear it. <3
I'm in love with the little piece of a gigantic story we have in thiiiiis ! Your work is amazing. And to be honest, i'm looking forward to see the final game, if a final game there is ; because I think the idea deserve at least an entire game. Good joooooooob, thank you for your work and time on this !
What an incredibly atmospheric and surreal treat this is! It feels like a dream-like puzzle, where pieces keep moving and shifting; I'm going to have to go back again and see if I can proceed further, but I'm well and truly intrigued. Beautiful work!
Thank you so much for your comment ! I am actually in the middle of polishing everything out and implementing more sprites, voice lines and CGs. I hope you'll enjoy it even more once the game shows its potential ! I am really really glad you liked it.
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Beautiful work! The monochromatic style is so moody and fits well with the mysterious story and world. Great audio as well! (VO, SFX, and Music) It's cool how the UI sounds are tonal and in key with the music on the menu (nice attention to detail!) and the music is dynamic with layers that stay in sync with the tempo. Solid production all around, and that ending theme is slick, I love those mysterious melodies.
Unfortunately, I couldn't figure out how to get any of the endings other than Paranoia. I feel like I tried nearly every combination of choice options. I must have missed something.
Awesome work team!
Hey there James ! Thank you so so much for playing the game. I’m so glad you enjoyed those details we implemented inside. I wish I could’ve put everything together faster, but a patch is coming soon where all assets should be set.
I am sorry to hear about the endings, I did put a « routes guide » in the game base folder, where you can have a walkthrough as we know the the balance of the options are a bit harsh haha.
Thank you again, everyone will be glad to hear it. <3
I'm in love with the little piece of a gigantic story we have in thiiiiis ! Your work is amazing. And to be honest, i'm looking forward to see the final game, if a final game there is ; because I think the idea deserve at least an entire game. Good joooooooob, thank you for your work and time on this !
Thanks a lot for this ! Warms my little HUSK of a being. ♥
What an incredibly atmospheric and surreal treat this is! It feels like a dream-like puzzle, where pieces keep moving and shifting; I'm going to have to go back again and see if I can proceed further, but I'm well and truly intrigued. Beautiful work!
Thank you so much for your comment ! I am actually in the middle of polishing everything out and implementing more sprites, voice lines and CGs. I hope you'll enjoy it even more once the game shows its potential ! I am really really glad you liked it.